Diegetic Guidance: Yellow Paint as an accessibility tool for players with reduced visibility

Authors

  • Jefferson Jhoan Luna López Universidad Laica Eloy Alfaro de Manabí
  • Jorge Iván Pincay Ponce Universidad Laica Eloy Alfaro de Manabí
  • Caroline Mayerly Chum Burgos Universidad Laica Eloy Alfaro de Manabí

DOI:

https://doi.org/10.56124/encriptar.v8i16.014

Keywords:

Inclusive Game Design, Visual Signage, Assisted User Experience (UX), Visual Impairment in Video Games, Interactive 3D Environments

Abstract

The global video game sector, despite its advances toward photorealism, faces the challenge of including players with reduced visibility. These users often struggle to distinguish interactive elements in complex environments, resulting in limited experience and subsequent frustration. We address this issue by developing and evaluating a functional prototype in Unreal Engine 5 that utilizes yellow paint as a diegetic visual aid to optimize accessibility. Furthermore, we empirically validate this technique as a balance between low cost and strong immersive integration, thereby filling a gap in the literature that traditionally focuses on HUD-based or hardware solutions. For the research, the prototype recreates a soft-horror 3D environment where key elements were highlighted using the yellow paint. The methodology focused on rigorous usability tests with participants who presented a combination of myopia, astigmatism, and color blindness. This approach allowed for a precise measurement of the visual guide's effectiveness through predefined test cases, achieving an overall success rate of 65.91% in task completion. Consequently, yellow paint is established as a viable and relevant resource for strengthening accessibility without sacrificing player immersion, and, on a theoretical level, it offers a significant contribution to the design of more inclusive video games.

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References

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Published

2025-10-24

How to Cite

Luna López, J. J. ., Pincay Ponce, J. I. ., & Chum Burgos, C. M. . (2025). Diegetic Guidance: Yellow Paint as an accessibility tool for players with reduced visibility. Scientific Journal of Informatics ENCRYPT - ISSN: 2737-6389., 8(16), 257–270. https://doi.org/10.56124/encriptar.v8i16.014